Faculty Member Division of Information Technology & Sciences 
Game Programming 
Pronouns He/Him/His
Areas of Expertise
  • Realtime rendering
  • Gameplay programming
  • Game engine development
Contact West Hall 207

Biography

Eric Winebrenner has always been fascinated by videogames as a unique medium that combines art, design, and technology. A founding member of local Vermont game studios, he has shipped successful commercial independent games as well as educational games that make a meaningful positive impact on the world. As a teacher, he believes that programming is a skill that empowers students to forge their own future, and constantly strives to make it accessible through innovative pedagogy. He is particularly interested in realtime rendering, game engine architecture, UI/UX, and gameplay programming.

Favorite Quote

“You can’t learn everything, but you have to convince yourself that you can learn anything.”

—John Carmack

More Faculty in Division of Information Technology & Sciences

Syed Ali
Assistant Professor
Sarah Beno
Assistant Professor
Tomas Castrejon
Adjunct Instructor
Adam Goldstein
Program Director, Academic Director Leahy Center for Digital Forensics and Cybersecurity
Ali Hadi
Computer and Digital Forensics Program Director, Leahy Center Research Director
David Kopec
Associate Professor, Co-Program Director of Computer Science
Michael Opperman
Associate Professor
Kaitlyn Opperman
Adjunct Instructor
Velpula Grace Anisha Paul
Adjunct Instructor
Scott Stevens
Dean of the Division of Information Technology and Sciences
Michael Weinberg
Adjunct Instructor
Katheryn Wright
Professor of Interdisciplinary Studies and Digital Humanities; Director of Study Abroad

More Inside Academics