Faculty Member |
Division of Information Technology & Sciences
Game Programming |
---|---|
Pronouns | He/Him/His |
Areas of Expertise |
|
Contact | West Hall 207 |
Eric Winebrenner has always been fascinated by videogames as a unique medium that combines art, design, and technology. A founding member of local Vermont game studios, he has shipped successful commercial independent games as well as educational games that make a meaningful positive impact on the world. As a teacher, he believes that programming is a skill that empowers students to forge their own future, and constantly strives to make it accessible through innovative pedagogy. He is particularly interested in realtime rendering, game engine architecture, UI/UX, and gameplay programming.
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