Faculty Member Division of Information Technology & Sciences 
Game Programming Major 
Pronouns He/Him/His
Areas of Expertise
  • Realtime rendering
  • Gameplay programming
  • Game engine development
Contact West Hall 207

Biography

Eric Winebrenner has always been fascinated by videogames as a unique medium that combines art, design, and technology. A founding member of local Vermont game studios, he has shipped successful commercial independent games as well as educational games that make a meaningful positive impact on the world. As a teacher, he believes that programming is a skill that empowers students to forge their own future, and constantly strives to make it accessible through innovative pedagogy. He is particularly interested in realtime rendering, game engine architecture, UI/UX, and gameplay programming.

Favorite Quote

“You can’t learn everything, but you have to convince yourself that you can learn anything.”

—John Carmack

More Faculty in Division of Information Technology & Sciences

Sarah Beno
Assistant Professor
Adam Goldstein
Program Director, Academic Director Leahy Center for Digital Forensics and Cybersecurity
Murat Gungor
Associate Professor, Co-Program Director of Computer Science
Ali Hadi
Computer and Digital Forensics Program Director, Leahy Center Research Director
David Kopec
Associate Professor, Co-Program Director of Computer Science
Velpula Grace Anisha Paul
Adjunct Instructor
Scott Stevens
Dean, Division of Information Technology & Sciences
Katheryn Wright
Professor of Interdisciplinary Studies and Digital Humanities; Director of Study Abroad

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