Faculty for Game Programming Major
Learn from committed and knowledgeable industry-expert faculty in the Game Programming program.
Meet Our Faculty
Areas of Expertise
Network Programming, Game Engines
Daniel Buckstein
Adjunct Instructor
Areas of Expertise
3D Math, Graphics, Animation & Systems Programming, Augmented Reality
Wei Kian Chen
Assistant Dean
Areas of Expertise
Data Mining, Database, Algorithms...
Amanda Crispel
Professor of Game Design
Areas of Expertise
Game Design; Game Development; Serious Games; Game Trends, Interactive Media
Jonathan Ferguson
Assistant Professor
Areas of Expertise
Game Design, Game Development and Game History...
Brian Hall
Professor
Areas of Expertise
C/C++, Microcontrollers, Web frameworks, Computer Architecture, Text Mining, Software Engineering...
Dean Lawson
Associate Professor
Areas of Expertise
Game Programming, Game Design
Kyle Patterson
Adjunct Instructor
Areas of Expertise
Game Production, Project Management
John Pile Jr
Adjunct Instructor
Areas of Expertise
Game Programming, Virtual Reality...
Andersen Pinckney
Adjunct Instructor
Areas of Expertise
Game Development, Game Production
Alexandre Tolstenko
Assistant Professor
Areas of Expertise
Artificial Intelligence, Algorithms...
Peter Wehr
Visiting Professor
Areas of Expertise
Game Production, The history of electronic game development.
Eric Winebrenner
Adjunct Instructor
Areas of Expertise
Realtime rendering, Gameplay programming...