Meet Our Faculty

Gameplay Design, Level Design

Amanda Crispel
Professor of Game Design

Game Systems Design, Game Design for serious games

Computer Science, Game Development

Game Design, Game Development and Game History...

Timothy Hamel
Adjunct Instructor

Game Design, Game Development Process

Human-Centered Design, Emergent Technologies...

Al areas of interaction design from user interface design to custom game controllers, Practicing artist: Currently exploring laser cut block printing

Liveops Game Management, Game Design Documentation

Game Design, Game Programming

Game Programming, Game Design

Joseph Manley
Program Director for Game Design

Unity Game Engine: rapid prototyping, C#, creative problem solving, Unreal Game Engine: rapid prototyping, Blueprints, creative problem solving

Shannon Mitchell
Adjunct Instructor

Game Production, Games For Change...

Game Development, Game Production

Creative Writing, Rhetoric and Information Literacy...