Curriculum for Game Art Major
Develop the artistic and technical skills needed to bring your ideas to life. Learn how to create environments, characters, and more starting on day one through the Game Art major.
Game Art Curriculum
The Game Art major is a visual art program focused on the creation of 2-D and 3-D art and animation for real-time, interactive game media. Through project-based coursework, students hone the artistic, technical, and collaborative skills that will open the doors to a successful career as an artist in a studio environment.
Our Upside-Down Curriculum puts you in Game Art classes beginning in your first semester. That means more time to practice, more time to refine your work, and more time to impress our industry contacts.
- First Year
- Second Year
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Third Year
Fall Semester
- ART 120 Art History: Survey of Western and Non-Western Art
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XXX Program Elective
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XXX Program Elective
- COR 301 Core Foundations: Connecting Place and Identity
- COR 302 Field Methods
Spring Semester- EGD 320 Game Studio II
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XXX Program Elective
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XXX General Elective
- COR 303 Core Foundations: Connecting Past and Present
- COR 304 Digital Methods
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Fourth Year
Fall Semester
- CCC 410EGD College Capstone in Game Development
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SCI XXX Natural Science w/Lab
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XXX Program Elective
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XXX General Elective
Spring Semester- EGD 420 Game Studio III
- GAA 415 Senior Portfolio: Game Art
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XXX Program Elective
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XXX General Elective